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twesterm said:
SaviorX said:
twesterm said:
SaviorX said:

The Wii is stronger than the GameCube right? (Right.)

So if the Gamecube could handle this: http://www.youtube.com/watch?v=VG0ZicLI40g&feature=related

(Go about 2:00 into the video)

and this: http://www.youtube.com/watch?v=dl_YHaQTrPI (Legend of Zelda Twilight Princess:Scaring People of Town)

I think the Wii can handle several more. Maybe Dead Rising: Chop Till You Drop shows the limit, although I hope not. The NPCs obviously aren't important, but for the sake of argument......

 

I could go into a long speil but I think this will do fine:

THEY'RE DIFFERENT GAMES DOING COMPLETELY DIFFERENT THINGS.  NOT EVERY GAME IS THE SAME.

Did I say they had anything in common? I just showed 2 GC games with a noticable NPC presence. I don't see what you are getting at.

 

 

Wow, so you found 2 games with a lot of NPC's!?  Whoop-dee-fucking-do.

I could probably find 50 games with more NPC's roaming around than what we've seen in Dead Rishing: Chop Till You Drop, it really doesn't matter because, again, they're different games running in different engine doing different things.

A simple NPC entity is much more simple than an actual AI entity (even a simple zombie one).

???

I wasn't bragging that I showed 2 games. I only said what I just did, and that was show games with NPC presence. I'm aware that the concept behingd NPCs isn't concrete because different characters have different functions. In Dead Rising, it would be different from Freedom Fighters because those in FF had no specific functions but run. Dead Rising's NPCs have AI.

I'm not doubting there are games with more NPCs than DR, or your ability to find them. I just don't get why you feel the need to sound so...hostile.

C'mon, did I really deserve a whoop-dee-fucking-doo? It makes me sound like an idiot.

 



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."