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SaviorX said:
twesterm said:
SaviorX said:

The Wii is stronger than the GameCube right? (Right.)

So if the Gamecube could handle this: http://www.youtube.com/watch?v=VG0ZicLI40g&feature=related

(Go about 2:00 into the video)

and this: http://www.youtube.com/watch?v=dl_YHaQTrPI (Legend of Zelda Twilight Princess:Scaring People of Town)

I think the Wii can handle several more. Maybe Dead Rising: Chop Till You Drop shows the limit, although I hope not. The NPCs obviously aren't important, but for the sake of argument......

 

I could go into a long speil but I think this will do fine:

THEY'RE DIFFERENT GAMES DOING COMPLETELY DIFFERENT THINGS.  NOT EVERY GAME IS THE SAME.

Did I say they had anything in common? I just showed 2 GC games with a noticable NPC presence. I don't see what you are getting at.

 

 

Wow, so you found 2 games with a lot of NPC's!?  Whoop-dee-fucking-do.

I could probably find 50 games with more NPC's roaming around than what we've seen in Dead Rishing: Chop Till You Drop, it really doesn't matter because, again, they're different games running in different engine doing different things.

A simple NPC entity is much more simple than an actual AI entity (even a simple zombie one).