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Alacrist said: Is the fighting turn-based like the thousand-year door was?
Nope, it's real time. It's kind of hard to even explain how the game plays. You really have to check out a gameplay video somewhere. But as an example, you come up to a huge enemy (lets say the spiked blocks with angry faces). They take up half the screen and you think "how the hell am I supposed to get passed these!?" Then you flick the game to 3d. While the monster may be huge from side to side, but he's also paper thin, and you can just conveniently walk around him. I really think that this game is going to be big.



I'm a mod, come to me if there's mod'n to do. 

Chrizum is the best thing to happen to the internet, Period.

Serves me right for challenging his sales predictions!

Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.