noname2200 said:
So far, the demographic that traditional games appeal to (13-25 males) don't seem to be on the Wii in as large a number as they are on the HD consoles. While the number of such on the Wii is not insignificant (see, e.g., Brawl's sales), and while I'm positive that they too will gravitate towards the system in increasing numbers as time goes on (a la the DS) there are not enough on the system right now to give traditional third-party Wii titles massive sales. I expect The Conduit and Mad World to be quite profitable, for instance, but unlike others I don't think they'll go platinum.
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I have to disagree with you on this point. Third parties have not tried to reach to core gamers on the Wii. Therefore we do not know how large the core audience is on the Wii. Secondly, The PSX and PS2 both enjoyed great software and software sells because the casual and the core audience were both served by first and third party efforts. Developers and Publishers that have a diversified portfolio of casual and core games will do very well on the Wii. The success of the PSX, PS2, GBA, and the DS gives validity to that statement. Their libraries cater to both the casual and the core.
Publishers and Developers can not continue to stay the course and go casual only. To be successful they must also cater to the core. Nintendo has been very successful with their software because they have casual as well as core titles. They've made something for everyone.
[As a final note. The Sims, Animal Crossing, Mario Kart, and Harvest Moon are casual games that the casual and core audience both enjoy playing. However, 3rd parties on the Wii are not trying to make those types of games. Instead they are trying to make the next Wii sports. A low budget game that makes insane profits.]---The bracketed part is more of an observational rant but it is valid.
Square Enix bring Mario Vs Final Fantasy in Itadaki Street to the West and on the Wii. Yeah I know the game is not developed but it will make an insane amount of profits. I think.



If Nintendo is successful at the moment, it’s because they are good, and I cannot blame them for that. What we should do is try to be just as good.----Laurent Benadiba







