leo-j said:
And again I agree, developers are used to using 2 or 3 threads, ubisoft once stated its impossible to work with 7 threads at the same time. Killzone 2 is an example of how much BS they are saying, as well as bringing into the public. |
Leo-j, I honestly don't think you know what you are talking about.
This is the real advantage of the 360 - symmetric processing versus non-symmetric (PS3). PS3 is great for vector processing - video, analog, simple tranforms done very quickly. The 360 is a much better "general C code execution" machine.
Depending what the threads are doing, running 7 threads at once on the CELL (assuming they have to run on the main CPU - not the SPUs) could well kill the CPU.
Gesta Non Verba
Nocturnal is helping companies get cheaper game ratings in Australia:
Wii code: 2263 4706 2910 1099







