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I don't think you are getting the problem. No matter what happens those textures will have to be retrieved from the disk, and that is an extremely slow process. The only way to get through this is to outright put all the textures on the console (40 gig install per game WHOOOOO!!!), or they move all those textures on your HDD temporarily during the loading screens (20 minute loading screens WHOOOOOOO!!!!!!). There only other way is for the developers to design the levels in such a way that they can buffer textures as you are playing, but the transfer will slow down the game too forcing the devs to lower the textures so there is no slowdown. There is no way around this bottleneck.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835