Seraphic_Sixaxis said:
You've never heard of the Blu-Ray Res Texture method for futhering the graphics of the PS3 have you? a few devs found out you can "Store" ridiculesly high res textures to make it near movie like quality by using more space on the blu-ray disc its meshed with. But doing this causes (ATM) unforgiving lag which is why they have to find out how to keep a solid framerate + add the over-the-top graphics. Long story short, PS3 has the ability to blow the 360s overall graphics out of the water, its just not one company is able to tap into yet.
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Well hell, I can run Crysis on 1920x1200 and everything turned up to max and then it looks kinda like Star Wars Ep. 3 did, too bad I can't keep a constant framrate on it. Storing high res textures on the BluRay means that they have to load from the disk every time a texture shows up, which is extremely slow. There is no way of getting around that without a very serious buffer on the HDD.
OT: Crysis still looks better, even not when on high.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835