I'm not surprised, I'm not a platformer fan, but I was charmed by videos of some user designed levels. Just like, despite being let down by controls, I don't like pads, especially for shooters, I was charmed not only by the visuals, but also by the frenzy and tangible tension the attack levels communicated, the first times I saw the first Halo (similar to frantic UT fights IMHO).







