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Khuutra said:
@BrainBoxLtd: I hate to say it, but you're wrong. It's the academia and the intellectual elite who hold the final power in resurrecting old works and making them effectively immortal. Yeah, popularity can do that too, but htings which are popular also tend to be forgotten unless they transcend the bounds of normal popularity.

EDIT: Wrong Quote Box Before =P

I believe I made that exact same point in my original post suggesting despite Britney Spears popularity and sales, she'll be long forgotten in the same period of time in which Beethoven was still remembered and celebrated. (If that was unclear, I apologize.)

I also specifically said any such mandate of quality from the masses must be looked at in context of why, when, and how long it actually lasts.

Now I well concede the critics and scholars can serve a valiant purpose of preserving and presenting works for the people, to the people, when something isn't readily available for them to judge. And even as much as a I despise gaming media, and dislike IGN, I'm personally glad they brought attention to Zack and Wiki as I'm not sure if I ever would of even heard of it otherwise. I didn't care for their over-zealous "BUY IT" nonsense, but I was good for me they brought it to my attention.

But if I believed there is something that determines any type of quality in a measurable form specifically in what moves us or entertains us, (I don’t actually) I believe it comes from the people at large. I don’t think Michelangelo's David is considered a work of art because the elite says it is, but the unknowledgeable people who feel it is when they see it in person themselves. To see such as enormous figure made with incredible detail was truly breath taking for me, despite knowing so very little about it. Being able to touch those that don’t already indulge themselves in your craft, speaks more to me then impressing the elite who obsess over it.

Still, I said I don’t actually believe there is a measure quality for these things except for in each individual. And that the things that are remembered through out history are often the ones embraced people themselves for generations, and again, it’s important to note the context of why and when. I hate the gaming media because they such a poor job of that. Using terms like “must-buy” and “AAA”, trying to lead us into buying simply what they like, and not helping us to understand why we would (or wouldn’t) want to try something.

@everstar - Miyamoto, in that context, uses the term hardcore to describe someone's actual playing style, not the player or the game. And he's simply making the arguement that people can lose themselves and several hours just as much in Wii Music as any other game. Just like people who play The Sims in a "hardcore" fashion to create entire elbaroate neighthoods populated by multiple families of thier own creation, or someone plays an RPG in a "hardcore" way to perfect every detail, stat, and item of their own character. It's not the game or player described as hardcore, just how it can be played.