Well depends on what is the game about. Most FPS are about (spot enemy, shoot him, keep moving, repeat). When the character do something else than shooting, lets say melee combat, sword fighting or climbing walls I prefer third person shooters.
Example: Remember Jedi Knight Outcast? By default, it begins as a FPS. But in the way the player "almost need" to switch to third person view because his going to perform big jumps and later fight with the light saber.
Another example: Tomb Raider. (If Mirrors edge really works EA is going to prove me wrong). Anyway shooting doesn't play such a big role in Lara's adventures, but she can shoot alright.
Another example: RE4. Now, the resident evil series were not shooters until this one came up. But I have to admit that RE4 is a good shooter because it borrows a lot of things from FPS. When Leon Shoots the camera comes really close.
At the end, it may be just a matter of likes. With FPS, I feel like I am inside of a big spacesuit, with little control of the rest of my body (oh surprise, now I see why so many FPS's are space marines). From a third person perspective I can see "my" body so it gives me the feeling that I can use it and do a lot of things with it, apart from shooting.
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