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Zucas said:
Hmm that's actually really good considering most console games have not been able to handle it. Well it's doubtful I'll ever play it but it's good to hear about the progress of online shooters on consoles.

 

 Sony is using dedicated servers for the online.  Users can create games, but they are still hosted on the servers.  The online is pretty far along for a "beta."  The Socom beta would lag every minute or so.  I have yet to experience any lag on R2.  Sometimes you will get dropped with a netork error, but you can rejoin without restarting the PS3 or the game.  The competitive is fun, but it doesn't really bring anything new except 60 players.  I will definately be spending most of my time on the cooperative.



Thanks for the input, Jeff.