| clandecyon said: Maybe, but this generation has taught developers to be much more cautious about how they spend their development resources. Many developers have never backed or trusted Nintendo's consoles. Some refuse to for their own personal reasons and agendas. And those developers are probably going to choose to be cautious against Nintendo, always giving the other guys the benefit of the doubt. We will never see a Nintendo console get the support that PS2 did most likely, but that doesn't mean it cannot be close. The PS2 had a lot more going for it than the fact that the PS1 did well. It played DVDs at a time when DVDs were becoming popular which helped it rocket in sales in Japan and later here in the US. It also came at perfect timing as the N64 was on its last legs, the visual difference was much more stunning than the blocky and fuzzy PS1 and N64, and amongst all of this PS2 still had a year headstart. I don't know if a console will ever be in such a secure position again. The Wii could have if it were released earlier, but the Wii is a different animal and is carving its own path. The Wii is gathering customers like the PS2 should have. Instead of consumers buying for DVD capabilities, they are buying the gaming console for the games! (even if some are casual centric) Wii has also already become a cultural phenomenon in less than a year. In fact, it was one a few months after launch. PS2 took a bit more time to reach that status. Wii 2 is going to be determined by if it can keep this momentum. If Nintendo perfects these concepts or gives us something else that will blow the casual publics mind, then we might see Wii 2 in every house in the world. lol.
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One thing to consider is that the Gameboy, Gameboy Advance, Nintendo DS and Gamecube (under Iwata's leadership) all worked towards Nintendo building a fairly solid relationship with most major third party developers. The main reasons why developers did not jump to support the Wii (or the Nintendo DS) was because there was a lot of uncertainty as to whether Nintendo could be successful in direct competition with Sony and whether these 'Radical' new designs would resonate with consumers. I expect that these concerns have been met and that we can expect to see major support from most publishers going forward ...
The reason why I don't expect that you will see the same exact level of support for the Wii as you saw for the PS2 is because most of the primiere development studios in the World will have to make a decision at the very begining of the development process whether they are going to target the Wii, the PS3/XBox 360 or produce a multiplatform game; there really isn't going to be the option to port the game after it has started production. This will become an issue because Microsoft and Sony will pay a lot of money to get "timed exclusivity" on games like Resident Evil 6 or whatnot which will (essentially) prevent the Wii from getting that game.
Microsoft and Sony will be farily limited in how many major third party studios they can attract through money though because they will have a limited budget (with a minimal ability to hide it if they go overbudget) and competition between the two console manufacturers will drive prices up. Publishers will also be reasonably likely to release games based on the same IP to the Nintendo Wii (similar to how the Gameboy has always been handled) at the same time; for example you could see Square take the Final Fantasy XII engine and port it to the Wii and produce an alternate storyline for Final Fantasy XIII using that engine.







