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Chrono Trigger did not look anything like Blue Dragon. There is a difference between something well stylized (like say the way Chrono or Marle look, they're still clearly human and not designed to look like they're 5) and something poorly stylized like say...Blue Dragon or Dragonball Z. The same thing applies for Breath of Fire's stylized aesthetic, the earlier Final Fantasies and most other JRPGs. Again there is a difference between doing something well and doing it poorly.

Lost Odyssey is quite simply a poorly executed modern JRPG. By modern JRPG I mean FFX, Shadow Hearts, Xenosaga ect. Games that attempt to get a lot closer to realism while maintaining a JRPG feel. It tried to do almost everything those games do, but just did it worse in every way.

Did I like Dragon Quest 8? Somewhat, though yes, I did not like the new "improved" visual style as much as I liked the older games though particularly DQ 4 (the branching paths were really fun). I just tend towards the graphical style of games like Suikoden, breath of fire, and the Shin megami Tensei games rather then the...I guess I'd call it Dragon Ball Z style of Dragon Quest 8 and Blue Dragon. Being stylized does not always have to mean being childish. Being childish or poorly designed is not required for a JRPG.

Disliking poor examples of the genre does not cause someone to no longer be a JRPG fan (though I will admit, lately, I have found more to like in Western RPGs like the Witcher, Mass Effect and Oblivion since it seems JRPG quality has fallen off a cliff outside Atlus ever since the merger of Square and Enix turned games like Parasite Eve and Vagrant Story into derivative crap like Chocobo Mystery Dungeon and FF Crystal Chronicles) Thank God for Atlus though, without games like Persona and Disgaea JRPGs would REALLY be in trouble.




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