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flagship said:
GBA, 2D sprite are far superior to the hideous 3D graphics they used on the DS remake, also they rescaled the boss difficultly to make the DS version require a lot more pointless level grinding.

 

People say this, but I never had to grind in FFIV DS. What you had to do was actually think about the battles for a minute.

That's right, FFIV DS's boss fights actually required you to think in terms of strategy. More than FFXII, even. A shocking idea, I know, but worth playing for that alone.