1. Not sure if developers are waffling between saying the future is in PC or console, or if what we're really hearing are conflicting opinions which clearly run on both sides of the argument. Rather than just blame the platform, it would probably make more sense to take a closer look at what's actually selling on any given platform, and make a product said audience is likely to enjoy. But then, it's easier to just blame the platform when an 8 figure project tanks well below expectation.
2. Not amateur developers, but developers who make games they like such as Miyamoto, Kojima, Blezsinski, Will Wright, etc. Jonathan Mak falls into this category as well seeing as how his game was a labor of love. Jonathan Blow; same thing. It helps greatly when a developer is working on a game they believe in or is something they'd like to play themselves even if they weren't on the development team. I'm saying this as a former employee of Capcom. They made many of my favorite games, making them the ideal developer for me to work for, particularly because I worked on many of the franchises I played long before I was hired.
3. Hardcore pc gamer is a very general category. For some it's being a hardcore WoW addict, which doesn't require any sort of special build at all since it practically plays on ten year old PCs. But there are plenty of WoW players who easily clock more time playing that one game on a weekly basis than I do on the seven different platforms I game on and hundreds of titles in my library.
Some are really into retro gaming, and not just for the novelty of seeing old games play at ridiculous speeds on current hardware with all settings maxed out. They play fine on old computers or budget computers as well, which are now the equivalent of expensive builds from years back. And some people just prefer old games.
You could even have hardcore casual gamers who play often, but stick to casual genre games rather than the typical shooters, RPGs, RTS, etc. more common to the heavy gamer.
And then there's the hardware hardcore PC guy who either makes do with what's on hand by optimizing everything, upgrading in small increments and has honed the fine art of OCing everything in his/her rig.
And of course the elite hardcore builders, who are constantly building new rigs or upgrading to the latest and greatest, cost be damned, before they proceed to overclock the hell out of everything to post the fastest stats on overclocker sites.
So there are definitely different levels of hardcore. And no, I'm not speaking for all of those people.







