SaviorX said:
Smash had a perfect way to get hyped. I was teeming with anxious excitement before that game's release. If you only give me two weeks to hype up a game (Disaster) I have to scramble to find out what the heck it is about. I didn't find that out until less than a week before release, and by that time I wasn't excited for what its sales could be or the game itself. The common attitude towards the game was Nintendo didn't give a pimple on a rat's ass what happened to it. Releasing such a WESTERN game in Japan, watching it "underperform", and then not considering releasing it in a WESTERN territory is a big waste of Monolith's time, and a blemish on the face of Nintendo marketing. You can argue that this holds no weight, but hype is almost all you have. No hype, no sales. How can people buy a game they don't know exists? |
I know that most games that sold really well were very hyped before they were released