twesterm said:
Bugs just happen. I would be impressed with any game that shipped with bugs. Some bugs are just harder to catch but when you have hundreds of thousands, those bugs are going to be found. Most of the time they are little things like a floating tree, other times they're things like this. It's true that bug should have been caught but it being there in no way means it was rushed.
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There are no bug free programs yes, yet I have yet to see game crippling bugs like these in any Valve game or Blizzard game, or a whole bunch of other companies I can name. How can they do away with crippling bug-free launches and Lionhead can't? Bugs are causes of lack of testing and lack of testing is caused by rushing a game. 1/4 of the time I spend on my programs is solely for testing and debugging, yet even after the game went gold they were making the co-op. This game is rushed and I hate how this is starting to be a trend with today's developers. It really serves to weed out the trully great developers from the rest IMHO. I'm also honestly surprised that a game with game breaking bugs is getting such a high score, sure the content is great, but what's the point if I can't even get to experience it? Reviewers should be more stern on issues like these, and then maybe developers will stop rushing their games.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835