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Riachu said:
Zucas said:
Oh more and more ignorance. Why don't Wii 3rd party games in Japan not sell or seemingly worse right now. Probably because one the Japanese market isn't necessarily in the best shape. Haven't really seen any titles recently do amazing aside from a few DS titles. Secondly, Nintendo has quite a "monopoly" within Japan right now which really hurts 3rd party sales... more so than anywhere else in the world. You've seen this trend ever since DS became really popular in Japan. Now for DS it hasn't trashed 3rd party sales but it has meant that Nintendo game sales have been a lot better because of that heightened brand. This is very easy to see.

So given those factors you put in a title with a decent brand in Japan, Tenchu, give it a proper sequel but not much hyping and an average review and I think its very easy why this was never going to do as much as the 3rd one. Might have done a little better if it had released on the Ps3 considering games can be attached to certain brands which is why GTA and DMC have done better percentage wise on the PS3 compared to the 360 which would have helped Tenchu IV in Japan if released on PS3. Otherwise your left with this mixture. It's hard to sell a 3rd party game on the Wii right now given Ninty's dominance in the region, state of the Japanese market, and lack of real effort of 3rd party's to sell their games at huge titles. Hard for 3rd party games on 360 or PS3 in Japan to do the same given the state of the market, limitations of userbase, and higher development costs. Just not a pretty situation.

Ya see that wasn't too hard. All that bickering simply because ya couldn't come up with a legit answer.

Hyping a game shouldn't be that hard. Just make some trailers, release some screenshots, release news on a consistant basis and there you go. Is it really that hard to do?

 

But it is so much more haha.  I mean of course it sounds that easy but it's a lot more difficult.  I mean look what Capcom did for Monster Hunter 3 at TGS 08.  That is hyping a game.  Yes all the extravagence and overdoing everything seems unnecessary, but the lines for the game don't lie.  And that isn't all simply because of it being Monster Hunter. 

Advertising and marketing is about making a certain brand a center of attention.  It really doesn't even have to show that its better than everything.  All it has to show is that the game is fun and that you will want to continue to look into it.  As long as they got you looking at the game then you are obviously more apt to buy it.  Now releasing screenshots and trailers is apart of that but what's to separate it from the rest they see. 

Marketing a game is about continously showing and knocking your brand into the brains of the customers and hope that the media doesn't cause it to backfire on you.  It's why MS had Halo energy drinks.  It has nothing to do with the game but its spreads the brand out anymore. 

 

Now of course there is nothing to warrant this kinda marketing towards Tenchu IV on Wii in Japan.  I mean from a business perspective why would you spend more money marketing than you did to create the game?  And that's the exact thought.