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reask said:

 

This sounds bad will there be a patch.

http://www.xbox360fanboy.com/2008/10/24/fable-ii-players-report-game-breaking-glitch/

 

Heres a copy of piece.

 

 

We've been receiving reports from several gamers -- and the Lionhead forums are positively buzzing -- about a game breaking glitch in Fable II. The glitch occurs during the quest called "Monk's Quest," in which players are tasked with speaking to the Abbot of the Temple of Light in Oakfield. Apparently, if players run into the temple, begin the conversation with the Abbot, and then leave the region before the conversation is finished, they are be unable to resume the quest, thus preventing them from completing the main story. Lionhead is currently working on the issue and advises all players to make sure to finish the conversation and cut scene before leaving the area. At the moment there is no fix for those who have already encountered the glitch.

I can't really say about the 2nd childrens glitch but the first one..

I'm not sure if this is an actual glitch but the abbot does NOT talk to you anymore until you build up enough fame and do stuff to build your reputation.   So if the player rushes out before the Abbot finishes explaining what you gotta do and then won't repeat it .. not like its the games fault because the player doesn't pay attention.  but if its an actual glitch then I guess gotta wait for lionhead to patch it up.. 

But the amount of stuff you do in this game and the things that happen in its world and all the npcs doing their daily routines and stuff. there's bound to be glitches.