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Riachu said:
marciosmg said:
hibikir said:
The reason it's better is pretty simple: GTA IV fight against its own identity way too often, so the whole is much worse than the sum of its parts. It's not even close to being the best game of the generation, but the reviewers ate it up.

Saints Row has a clear identity, and that makes it work. It's not so good technically, but that's now what makes a game.

So true. They tried this really serious storyline (which I really liked) and had yo cut some of the wackiness, but they forgot that one of the reasons GTA sells so well is because of the wackiness, that SR2 has by the bucketload.

 

GTA sells because it has an open world concept that appeals to the mainstream, not because of the wackiness.  Just because a game has a serious story doesn't mean it can't have humor in it.

 

I said it´s one of the reasons. This, too. Look at the stories of Vice City and San Andreas and GTA IV. IV is much more serious.

I remember the first time I played IV, I chase this guy up this ladders and when I hit him, he falls all the way down and Niko says: "ah, I didn´t want to kill here too". Look at his conversation with that mobster´s wife and the scene when he meets the special someone. I personally loved it, it was serious art in a way GTA didn´t have before.

BUt a lot of people wanted the parachute back more than anything, the planes, the jetpack, the tanks, etc.

 



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