ZenfoldorVGI said:
Yeah, me too. PoR was quite an ambitious game, but in making the worlds so large, they lost a lot in the level design department. Dawn of Sorrow, on the other hand, was the first Castlevania since SotN that felt as maticiously planned from the get-go. That said, PoR had by far the best story and combat system. It also has Richter, fyi, lol. This game might have actually surpassed Dawn of Sorrow, however, it appears.
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Thats sweet...
You being a castlevania expert may be able to answer me this...How come symphony of night starts with Richter battling dracula...I have always been told this is supposedly a replaying of the "Final Stage" in Castlevania Bloodlines.
However, Bloodlines did not have Richter but John and Eric no? Dracula X on the other hand had Richter. Is it Dracula X ending that SoTN begins with?