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I don't see any problem; screen shots look clean, good lighting, effects on par with what's already been commonly used on the platform, textures look clean (without being able to examine them up close).

Can't say anything for the animation, but assuming it's anywhere between 30-60fps, I'd say this port of Tomb Raider is as good an example as any for graphics on the Wii.

Most users should already have accepted by now that visuals matching SMG or the as of yet unreleased Conduit are very far from the standard for graphics on the Wii.