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ckmlb said:
leo-j said:
The main problem is going to be stpid just riding a dragon through the whole game, I want to be able to get of the dragon and explore, its a BLU -RAY disc!! 50GB allows you, why didint they do that instead of riding a dragon with six axis controls for the whole game? It gets borin.

It's flight, dragon combat game. Do you expect stepping out of the car in Gran Turismo and running on foot?


That's fair, but also it never hurts to expand a genre and innovate the way its played. F5 showed us in Rouge Squadron III that you could leave your vehicles and fight on foot in frequent situations. GTA (unrelated to F5 obviously) also shows us the possibilities of such freedom in sandbox gameplay. That doesn't mean Lair should be like that or would have been any better if such an aspect had that been included, but the fact stands that there is no reason they couldn't have done it.

Saying a game is "this" and you should only expect it to be "this" because of that is kind of defeatist and linear in both expectations and thinking. Why expect any new games to be anything other than a reskinned version of an older games then if that's your take on the matter.

On a side note: If ground levels had originally been planned as Twestern suggested, then they were probably cut to get the game out earlier, possibly a decision made after the distress of the PS3's launch.



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