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Hus said:
Sporticus said:
It's not a matter of the Blu-Ray disc being so big that they should be able to do something with that space, its a matter of how much time do they have to develop the game. The problem of these high end graphical masterpieces that Sony so wanted this generation is that if you want them out before the PS4 is released, you're probably going to have to put up with smaller than could've been worlds or shorter games.


Cant be more wrong even if you tried.

Its a matter of "game design" a dragon flight game, thats it. F5 sure as hell is not known for anythign elese other then fly and destroy stuff.


You couldn't be more abrassive if you tried.

F5, made Rouge Squadron III which featured extensive ground battles and third person lightsaber fights, everything the person above wanted the game to be in addition to flying. You're generalization is misplaced and misinformed I'm afraid. Also, since my summation is a problem admitted to by almost every developer who has worked for the PS3/360 I think we stand a good chance of seeing it applying in some way shape or form to Lair as well, despite what reasons you choose to dismiss the game's limitations with don't expect a terribly long or large game.



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