c0rd said:
Hrm, interesting thought. However, I don't think I agree with this. True, the HD consoles offer more experience on newer technology. However, if this generation has taught us anything, it's that newer technology will not necessarily keep you "ahead of the curve." Rather, it is new, innovating ideas that takes the most importance. This is proven by the soon to be best selling (non-bundled) console game of all time in America (GH3), the Wii Series, the Touch! Gen series, etc. Establishing new IP's also become great cash streams, as even Ubisoft knows quite well. The first one to come up with the idea is the one that reaps the rewards (GH, GTA3, Ninty games). While this isn't impossible on the HD consoles, it is easier to manage on the Wii due to lower costs and a new control scheme. Also, by sticking to HD consoles the developers will be behind the curve when it comes to intuitive controls. Besides, what do you figure will happen with Nintendo's developers when the gen finishes? I doubt they'll be struggling to keep up with the technology curve. I suppose it's a possibility that even the A teams have "forgotten" how to innovate. The PS2 generation didn't bring about all that many new ideas, after all. In that case, they really do need to stick to the HD consoles, as their large budgets and old franchises are the only thing keeping them afloat. |
Not everything is going to be the next guitar hero, or touch series. 99% of games made are not the next big series. Steady income comes from being able to churn out cutting edge quality games, or now from producing mediocre games with mass appeal. Sure everyone would like to make the next guitar hero but most know they won't and aren't even attempting it.
Aside from wii sports and a handful of other Nintendo titles have been runaway successes on the wii thanks to motion controls? Motion controls haven't contributed anything to the market aside from waggle control. Swinging left to swipe left sounds cool for a game like force unleashed, but in actuality ads little other than physical effort. In most cases what is done with waggle can be done with a button much easier. And learning how to program motion controls is a much quicker easier process than learning everything else that isn't being done on wii.
Who's to say Nintendo won't have a hard time keeping up with the technology curve? The only way I can foresee that they won't is if the wii 2 is about as powerful as a PS3. In which case they will make the next logical progression.
It's not a matter of "if" developers are putting their "A" game on wii, because by far and large they aren't. It's a matter of why.
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