famousringo said:
I'm not sure if those titles can be directly compared. Metroid hasn't historically been a shooter, really. Certainly there was a combat aspect, but it has been accompanied with a strong adventure and puzzle aspect to it. Even the boss fights resemble high-stress puzzles, where you have to analyze and exploit weaknesses in your enemy to win. Most shooters have a much more straightforward gameplay: Shoot your enemy while avoiding being shot by your enemy. While they say this Metroid is more shooter than others, I sincerely hope they haven't gone too far down that road.
Furthermore, Halo has mostly succeeded as a multiplayer game, while Metroid is almost completely a single-player franchise. I'm not sure if Killzone is geared more towards the single or multiplayer experience.
It's apples and oranges, as far as I'm concerned. |
I call the games of metroid on GC FPS, adventure games.