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HappySqurriel said:

Did Matt really complain that they used Midi for this game? Is he really that technically inept?

If you're making a computer program where there are audio tracks that can be manipulated on the fly, and each of the tracks has several different parts which can be played by one of dozens of insturments, the ONLY way you could accomplish this would be to use (some sort of) a Midi format.

 

 

Thanks. That was the answer I was looking for. So there are 2 big factors that require the use of Midi? The first one is the huge amount of data (60 songs played with 50 different instruments). The second the randomness nature of the game, you can play the music slow or fast (and several levels in between), you can play and stop (miss some notes on purpose), you can play a whole song just using specific parts of the instrument (drums) and you can mix all these features so that a song never sounds the same (no matter how much you repeat it).

Did I get it or am I another technically inept person?



Satan said:

"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."