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senortaco said:
noname2200 said:
Gamerace said:
trestres said:

Can't argue with this. Unfortunately, the situation is just as bad on the HD consoles.

1 Title (1st or 3rd party) has cracked 500k.

5 3rd party games are above 250k.

3 are above 150k.

15 games TOTAL are over 100k.

 

The 360....we don't talk about the 360.

 

So it isn't just Wii games that aren't selling in Japan, it's traditional games in general. If anything, I'd imagine the third parties that have seen success on the Wii are thrilled that the machine exists in the first place.

Edit: And I know this is tangential to the topic. I just felt compelled to point this out.

Looking this over it probably explains why Namco shipped so few. Gaming in general appears to have taken a financal hit in Jap, but it hasn't been appeared YET in America.

 

Actually, I'd disagree with that statement. Gaming in Japan isn't dead, it's just transferred to the handhelds (especially the DS) and to non-traditional titles. For the Wii, six titles went platinum in Japan alone, including Mario Party 8, Wii Fit, Wii Sports, and Wii Play. Six more titles went over 500k, including Mario & Sonic and Wario Ware. Four more are over 250k, and 31 games total are over 100k.

The thing is, Nintendo is dominating the list, because it's the one offering non-traditional titles. Namco and Konami are also benefitting primarily on the strength of such titles. Capcom's there too, but on the lower end, and just with traditional titles.

Long story short: gaming in Japan isn't dead, it's just evolved to the changing environment.