| Gamerace said: However, for now the majority of games using it are like Rayman Rabbids and Tetris Party were the use is pretty unsubstancial and certainly not worth shelling out money for WiiFit if you weren't inclined to buy it in the first place. |
Agreed, the functionality we are seeing right now is limited, and from what I have read poorly executed.
But at some point there will be enough balance boards on the market to make it worth while to target a game at it. Sure some will argue that it cuts down the size of your potential buyers, but if it creates a unique experience it could result in a higher attach rate amoungst that smaller market.
If you are planning on making the 200th party game for the wii, it could be worth you while to make it unique in some way.
Alternatively, if you are planning on making a game for the wii that doesn't appeal to the consoles normal demographs using every feature available (wiimote + motion plus + balance board), and using them well could make a real hardware mover.
Of course this is all theory, but I remain impressed that so many games have some balance board functionality when clearly most of these developers commited to some usage of the balance board before it became such a huge hit, and the fact so many commited so early makes me think there may be alot more and alot better to come.







