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I wasn't implying that memorization and reflexes are not natural human traits, I was implying that balance and sense of rhythm are natural human traits; sorry for the confusion. Anyway, most games have removed the human aspect of the former two in the process of implementing them.

As for what I mean by balance, though it applies quite heavily to Wii Fit, it also applies to some degree in the rest of the Wii series, too. Those without a proper sense of balance tend to have a harder time with the Wii games, and are more prone to stumbling, messing up a play, or not being in sync with the game in general. Balance and sense of rhythm are related in that last category, of course.



Sky Render - Sanity is for the weak.