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Li Mu Bai said: Alacrist said: Please post only about the given system. Thank You It has to first build momentum Alacrist. Your request presents problems, as competition is certainly a barrier to building any form of momentum. 2008's exclusive portfolio seems very impressive indeed, but the developer die may be cast in 2007. All the cross-platform announcements as of late, long-time exclusives synonymous with Sony leaving the platform, (DQIX, AC6, etc.) shifting of developer platform resources to it's competitors, all these present a significant mountain of adversity to overcome. It also places even more stress on Sony's 1st party titles to perform phenomenally well market-wise. Not to mention cost of development, writing these new multi-threaded code engines which efficiently utilize the SPEs is not a cheap endeavor. In addition the competition's heavy sw competion is launching this year, & not the next.
Sotty for the double post. But chances are there would have been "more" ports from supposed sony exlclusives in the last generation if the xbox was doing really well. It was indicated by capcom making an onimusha port and konami making an MGS port. Bottom line is money and chances are many titles will make the switch to multiplatform releases. But the real point about all of this is people are getting excited over known titles. I assure this console war will not be won by multiplatform ports. Not to mention that most exclusives were defacto sony bacause of large amount of systems sold. So as most people here would know the PS2 had a large list of exclusives. Sony has a little bit of an upperhand because of their first and second party titles. Cellius might help out a bit as well. Ports are not going to be an issue. They never have and they never will be.



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