heruamon said:
Wii was really the shocker of this generation, as they made a fun console that non-gamers could get into...sure it appeals to some gamers, but it's really the non-gamers driving up the demand for the console. Great move Nintendo, as PS and 360 when for the gamer and lost the general market to Wii. The fact still remains...and you can use Force Unleashed as an example...what is their to compare? If the stuff for Wii is what excites you as a gamer...go for it...it doesn't for me. Now Lego Batman and Lego Indy...not much difference, but I don't play those games much.
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The main constituent of the current Wii userbase is past PS2 owners, this is pretty obvious given the sales of this gen compared to last if you ignore the Wii.
It's just guesswork, but I doubt I am more than 5% wrong either way, and almost certain I am not more than 10% wrong either way, but this would be my estimate of the current Wii userbase:
(bare in mind these user groups will overlap somewhat)
~20% - Nintendo Fans who would have likely bought one anyway. (may have had other consoles)
~15% - last gen GC only owners
~60% - last gen PS2 owners (may have had other consoles)
~50% - last gen PS2 only owners
~2.5% - last gen XB only owners
~7.5% - gamers who didn't have a 6th gen home console, but may have skipped the gen, been PC gamers or handheld gamers.
~15% - new gamers (this bracket will include young gamers who might have come into gaming anyway [5%] and the rest [10%] being what is generally percieved by some as the "blue ocean" - likely most will be girls who wouldn't have gamed if it wasn't for Wii or DS, plus some older people and "soccer moms")
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Thus the Wii is made up of 50% PS2 only owners, 15% GC only, 2.5% XB only and 10% multi owners (from last gen) 7.5% other gamers and 15% new gamers.
As you can see from the PS2 difference (60-50 = 10%), and the multi owners.... the vast majority of multi owners will have had a PS2, with only a tiny part bein GC + XB without PS2.








