Khuutra said:
Onyxmeth said:
Khuutra said: A bad controller for fighting games?
Do they think the Classic Controller doesn't work? I mean, at absolute worst you could map the "fierce" attacks to the shoulder buttons, but how is that any different from the PS3 and 360 pads?
Nonsensical. Ridiculous. |
Classic Controllers are not mandatory. Not every publisher will deal with optional accessories when they would be essential to playing a game. It's a choice each publisher needs to make for themselves, but don't sit and fault them fo not always siding with doing that.
@darth-Yes it's a VERY good game. One of my favorites ever. It's a very shallow fighter in many ways, but does have some hidden depth. It's just so fun doing 6-man tag matches. You would get a kick out of it if you've ever enjoyed a 2D fighter before.
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I would accept this if it weren't for, you know, that other Capcom fighting game coming ot the Wii using the Classic Controller.
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Ok, if you say so. I hadn't heard anything about how Tatsunoko vs. Capcom controlled so I didn't want to jump to conclusions with it. If that's the case then it shouldn't be a problem with them bringing Marvel vs. Capcom 2 over. The other issues are still relevant though, like file size.