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frybread said:

If Nintendo had tried to release a Cube360, I would have yawned and done without. PC would have been more than enough. Am I alone on this?

I mean, 6th gen was boring enough with all the cinematic games, but console players seem to still be enamored with the FPS, a genre that has been well explored and done to death on PC. Think about it, they're just now discovering online gaming with Halo 2 or Halo 3. Much like country music, they're 15 years behind the rest of the industry. Online deathmatch? Doom, 1993. Team based tactical gaming? Tribes, 1998. It's an old, old genre.

From reading countless forums - especially VGC, one thing I've noticed about Wii gamers is that they're not new to gaming. They're old pros, and the stats back this up (only 10% of owners are expanded market) I also have another suspicion - Wii owners are likely to be PC gamers. Am I right?

When you spend a big chunk of your time playing MMO's, or competitive FPS/RTS, it's a nice change to play Wii, especially with friends and family. And as PC gamers we're not prone to buzzwords like "HD" since we played Dark Forces in HD back in 1995. Also, Crysis kind of makes you jaded to any console screenshots.

We're exactly the kind of people Nintendo was targeting. People growing older, getting tired of FMV-laden "cinematic" gaming, wishing for a new experience. We're why Nintendo was predicting a downturn in gaming, and they had to do something to keep our interest.

Judging from sales of traditional consoles, Nintendo was right.

Um, things done to death you say?

You do realise motion controls have been done before right? Just because Nintendo popularised it doesn't mean they were innovative and bringing something new to the table.

Perhaps you're not the older gamer you claim to be...


Now if you had said, Nintendo had done something different and given gamers a choice, that'd be acceptable and I'd agree. But they didn't bring something new to the table, they rehashed and made popular older technology.