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This is exactly why I hate this argument.  Everytime I have seen the debate you have one side saying "well y'know there are different ways of telling stories, and I happen to prefer a JRPG style with a linear story that you play through like a book"

False dichotomy. I never said anything about hating "JRPG-style" stories (whatever that means) or even linear stories. In fact, I'm a fan of JRPGs when they try and tell a good game story, which is a surprising number.

While the other side acts so fuking high and mighty like they read and play games on a whole nother level and JRPG stories are simply pathetic.

It sounds to me like I'm on neither side, then.

Pisses me off to know end.  Some people don't want to use their imaginations and would rather be told the GD story.  Learn to live with it.

People who don't want to use their imaginations don't need games that cater to them; what they need is professional help.  Seriously; that's not a healthy attitude, and games should not be enabling them to continue their bad habits.



Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.

Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.

What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.