piracy is an excuse. The same excuse that the music/movie industry used.
if someone isn't going to buy the game in the first place, s/he isn't going to buy it, no matter what.
There are a few PC games that went without any sort of protection and became best seller. Why? Because the game was good and worth a purchase. An example, Galactic Civilization.
All the disc protection is really annoying. Why the hell do you want your disc drive to periodically spin just to check if the disc is there? The whole game is already on the HDD. All sort of problem comes from disc protection, too. But that's another story.
If your product is good, people will buy it. If it's crappy, people will "test" it before buying. Those that won't buy it regardless of how good it is in the first place will not buy it. So, instead of throwing resources into the disc protection, how about putting some of that money into development?
That's my view on piracy.







