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alfredofroylan said:
  While we were generally impressed with Tenchu 4 there are a couple areas that need attention. The game is being released shortly in Japan but there are some collision detection and AI issues. There were times we would assassinate a guard right in front of another enemy and he just stood there, watching us eviscerate his buddy. But Ubisoft says the North American release next year will be more polished than the Japanese version. The game already has a slick interface, title screen, and menus, but the in-game graphics and AI could use just a little work. Despite the simplified controls it looks like there will be plenty of meat here for the hardcore. Three difficulties are available and after a level is completed its "shadow mode" will be unlocked, adding more enemies to the level and increasing their aggression level.

 

Ummm ... what? Why is this acceptable business practice?

I don't begrudge other regions for getting a more polished version than the current build, but if that is the case they should delay the release in Japan.

I'm still looking forward to this game, but ... *grumble*



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