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Riachu said:
Gnizmo said:
But but but the first game bombed! It is proof that hardcore games can't sell on the Wii!!!! its sales were god awful and it could only be successful on a hardcore console like the PS360!!!!!!!!!

I fucking love it when a developer shuts up ignorant fanboys like this. Hopefully they do away with the shitty overworld. With a bigger budget due to the success of the first one I am hoping they will fix some of the issues the first one had. I am definitely looking forward to trying this game out.

Sales wouldn't have been much better(for a low budget game, sales were actually pretty decent) even if the game was on the PS3 and 360.  You see, the game's "unique" humor and anime art style(which BTW is very good) would have still prevented the game from being a smash hit.  I doubt MNH2 will get a big budget since Grasshoper is not a big enough developer to suppose a large budget.

 

 I want ya to go get a dictionary and look up he word sarcasm. Either that, or I have to ask you to read my whole post before responding.

 

May be his best selling ever, doesn't mean they were good.

 What does it take for a game to sell well? Does it have to sell 5 million? 1 million? Why are these the numbers for a game selling well? What intrinsic value is there to selling that specific number of games? The sales of a game cannot be arbitrarily deemed good or bad without first considering the budget. If I spent $10 developing a game that sold 1,000 copies at $50 a piece then thye sales would be considered phenomenol. The game sold extremely well. It sold so well that Grasshopper threw a party to celebrate its amazing sales.



Starcraft 2 ID: Gnizmo 229