Oyvoyvoyv said:
fastyxx said:
TWRoO said:
Yes that was my reasoning... but yes, my numbers were not based on anything in the same way as fastyxx just assumed Halo 3 must have more people playing currently because he thinks so.
From his reply he seems to now be talking about the online support in terms of additional content, which is a different matter.... Although Mario Kart does have the twice monthly competitions, but yes Halo 3 probably does get more than that, although his original point seemed to be that more DLC must mean more people are still playing the game.
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I knew you didn't read the original post, because if you did you'd try and make more sense.
From the original post:
"But I'd much rather have a game that is tweaked monthly and regularly expanded/updated and regularly played for months and months and months after launch than a game that sells more but whose pre user lifespan is limited. It's a better blueprint for the future of gaming. See Burnout Paradise on both PS3 and 360 for a similar good buy for consumers."
Which was the whole point behind the discussion. But you smelled anti-Wii bias because someone didn't bow down before all things Mario, so you got all huffy before you figured out what was going on.
Anyhow. I really don't care. Just haven't had a good back and forth post battle for awhile. No worries, friend.
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Wait, the discussion wasn't based on this?
"But a year after launch, at least 1 in 8 Halo 3 players play online in a given week, whereas there are a lot of sad little Marios sitting on people's shelves less than a year in. I like Galaxy a lot. Mario Kart is fun but I don't care much. It's disposable - nothing too new or exciting there"
And this?
"Having Halo 3 be a bigger seller would be better for gamers in that respect."
I'm not getting mixed into this discussion (as I have little knowledge about this), but I believe this is what they quoted you for.
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Correct, that is what I was referring to.