Spankey said:
Oddly enough, I don't agree with you on that one. If SONY had to have sold the same as the Wii (let alone selling better) at around 6.84 million units, they would have to absorb an extra 4.45 million times the loss they are currently getting per console. The 2nd hand software market is huge in Japan, so it would be ages before they could recoup the damage. I think SONY is more than happy selling a stable ~8000 - ~10000 units a week. |
It's interesting, Sony compromised themselves to golds when the PS3 launched, golds that would lead to more hardware loss, one would think they had a plan for it, and if i recall correctly, it had to do with software, the thing is, the Cell at first was a real pain in the ass for developers and the console was highly priced for the public, i remember TGS2006 where everyone wanted to try the Wii, and the PS3 was put apart with only one game (besides the known franchises) that got J's to wonder (White Knight Story)... If they had a plan to lose in hardware and gain in software, it was not working because only one exclusive game was at PS3 side for a long period of time, and that game is not appealing to the mayority of Japan (Resistance:FOM)...
These days are over now, the developers are getting used to the PS3 architecture (except some lazy multiplatformers), the hardware is selling well, and now they're getting more and more software, enough to balance the hardware losses, and the more consoles they sell, the more software they sell too, it doesn't matter the 2nd hand software, look at PS3 software sales in 2007 vs hardware the same year
Software: 2,951,400
Hardware: 1,206,300
And PS2 Software in 2007 was still a machine:
Software: 13,262,900
Hardware: 816,400
And PSP with all the piracy in 2007 still managed this:
Software: 6,750,200
Hardware: 3,022,700
And 2008 is even better for PSP and PS3, and PS2 software is still selling like hotcakes (Super Robot Wars Z anyone?)
The problem with the PS3 is not 2nd-hand software, it's the lack of appealing software to J's, but that's hopefully solved, so unless they have production problems, they should have no trouble now selling more than 10,000 units a week, especially with more appealing titles on the way...