scottie said:
fastyxx said: But a year after launch, at least 1 in 8 Halo 3 players play online in a given week, whereas there are a lot of sad little Marios sitting on people's shelves less than a year in. I like Galaxy a lot. Mario Kart is fun but I don't care much. It's disposable - nothing too new or exciting there.
But I'd much rather have a game that is tweaked monthly and regularly expanded/updated and regularly played for months and months and months after launch than a game that sells more but whose pre user lifespan is limited. It's a better blueprint for the future of gaming. See Burnout Paradise on both PS3 and 360 for a similar good buy for consumers.
Having Halo 3 be a bigger seller would be better for gamers in that respect.
But whatever. Like most of the discussions we get all worked over on this site, it don't matter at all.
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haha, you're saying Ninty games don't have long lasting appeal? This year, I have played Smash Bros, Perfect Dark, Goldeneye, Mario Kart 64 and Legend of Zelda Orcarina of Time on the N64, and, for that matter - Super Mario Bros for the Virtual Cnsole sold millions of copies. If millions of people are still playing Halo 3 in 20 years time, I concede it has long lasting appeal
Till then, shush :P
Anyway, well done MK:Wii, and a preemptive well done to Wii Fit, which shall outsell Halo 3 Next week, and is gaining 60-100k on MK:Wii every week, so it shall soon become the Wii's 3rd best selling game.
Did anyone actually expect Brawl to outsell MK?
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