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scottie said:
fastyxx said:
But a year after launch, at least 1 in 8 Halo 3 players play online in a given week, whereas there are a lot of sad little Marios sitting on people's shelves less than a year in. I like Galaxy a lot. Mario Kart is fun but I don't care much. It's disposable - nothing too new or exciting there.

But I'd much rather have a game that is tweaked monthly and regularly expanded/updated and regularly played for months and months and months after launch than a game that sells more but whose pre user lifespan is limited. It's a better blueprint for the future of gaming. See Burnout Paradise on both PS3 and 360 for a similar good buy for consumers.

Having Halo 3 be a bigger seller would be better for gamers in that respect.

But whatever. Like most of the discussions we get all worked over on this site, it don't matter at all.

haha, you're saying Ninty games don't have long lasting appeal? This year, I have played Smash Bros, Perfect Dark, Goldeneye, Mario Kart 64 and Legend of Zelda Orcarina of Time on the N64, and, for that matter - Super Mario Bros for the Virtual Cnsole sold millions of copies. If millions of people are still playing Halo 3 in 20 years time, I concede it has long lasting appeal

Till then, shush :P

 

Anyway, well done MK:Wii, and a preemptive well done to Wii Fit, which shall outsell Halo 3 Next week, and is gaining 60-100k on MK:Wii every week, so it shall soon become the Wii's 3rd best selling game.

 

Did anyone actually expect Brawl to outsell MK?

I did, but for the first year and after that MKWii will outsell it