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mrstickball said:
Skeeuk said:
game is same as 360 version but has more content in quests music story and chars. i played the demo and go killed by the bird things in the forest. mabey i will pick it up after xmasit should be cheap by then, either way its better than 360 version but i doubt its gonna sell very well jus as 360 version didnt sell well. i wonder if namco made thier money back on this one? the most off putting thing was the button mashing battle scenes i jus dont like it, thats why i wont get tales of vesp on 360 it has a similar battle style in that u mash buttons

See, this is why you've missed out.

Eternal Sonata isn't a button-masher...At least if you played it for any amount of time. The entire game (especially later on) revolves entirely around the usage of combos and harmony chains - massive chained attacks that do hundreds of thousands of points of damage per attack.

And beyond that, Tales of Vesperia is far less of a button masher. Tales of Vesperia is about as much of a button masher as Dead or Alive 4 is for a fighting game. Both are so insanely combo and intelligence driven, that I question if you'd understand it. Sufficive to say, a 30 hit combo that relies entirely on excellent timing and smart moves is what Tales of Vesperia demands you to do to have a shot at doing well in the game. It's impossible to play the game and get away with mashing the B button, as you'll die in 5 minutes.

Chalk up great gaming possibilities to someone that pigeonholes a game's first few minutes. You must have really hated cutscene-driven games like MGS and thought there was no game play involved :-p

 

This part made me laugh. Good one.

 



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