Wow $5 Million for lowend X360 titles?
Those sales estimates sound about right though 500,000+ for Big Budget, 250,000+ High End, and 125,000+ for Low End.
Although I still think they're have to be some titles that make cash even after marketing with just 100,000 in sales.
I doubt the average game needs 600,000 in sales to be considered a success since those are very solid numbers and vast majority of games won't see even close to that.
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