FilaBrasileiro on 05 October 2008
| Viper1 said: NPD has put pressure on publishers to keep from publicly acknowledging VGC's sales figures as valid because them doing so was undermining their business model. Publishers were quick to acquiesce due to long standing business relationships and contracts. VGC could be right on the money for a major publishers entire catalog but they won't admit it now thanks to NPD's efforts. |
Right, it's all a big conspiracy.
| mrstickball said: The main issue with WiiWare/VC numbers is that (and DKII or others can correct me), is that there's no way to really validate much of anything by Nintendo, Capcom, or anyone else. For that matter, Capcom may not even know what the real number is themselves. XBLA numbers aren't that way though, ours are pretty much the industry standard at this point outside of the piecemeal numbers that MS gives developers and the public. FYI: Mega Man 9 did 24,000 on XBLA in 3 days...Much lower than WiiWare. So I guess the question turns to what the validation methods for WW games are. The best comparison would be for a user to check leaderboards for Mega Man 9 on both the XBLA, PSN and WiiWare version and extrapolate from there, using the XBLA Leaderboards and unit sales from there to draw a close comparison. |
I'm gonna go ahead and say that considering they get a $ percentage of every copy downloaded, they do know the real numbers,







