| mrstickball said: It's really hard to say. A high budget X360 game is around $20m. That includes most "blockbusters" - Call of Duty 4, Halo3, probably BioShock, Mass Effect, Lost Planet, Dead Rising, ect. For a mid budget (I doubt Darkness and Overlord are in the high range, and are more likely mid-range), would probably be $10m on the initial platform + 10-20% dev costs to port to PS3, and maybe 5-10% to PC. A low(er) budget game would probably be in the $5m range. |
Sorry Mrstickball, but I kinda find it hard to believe that midrange titles were that high. Just a year or so ago (mind you before the PS3 was released)everybody was talking about how the average PS3/X-box 360 game would run 5 million. Have budgets swelled that much in the last few years?
I'm sure big blockbusters cost 20 million to make, such as Halo 3, Resident Evil 5, GTA 4 and Gran Turismo 5. But with games like Dead Rising, Lost Planet or Call of Duty 4, I couldn't see them spending any more than 10 million on, even with marketing.







