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mrstickball said:
It's really hard to say.

A high budget X360 game is around $20m. That includes most "blockbusters" - Call of Duty 4, Halo3, probably BioShock, Mass Effect, Lost Planet, Dead Rising, ect.

For a mid budget (I doubt Darkness and Overlord are in the high range, and are more likely mid-range), would probably be $10m on the initial platform + 10-20% dev costs to port to PS3, and maybe 5-10% to PC.

A low(er) budget game would probably be in the $5m range.

Sorry Mrstickball, but I kinda find it hard to believe that midrange titles were that high.  Just a year or so ago (mind you before the PS3 was released)everybody was talking about how the average PS3/X-box 360 game would run 5 million.  Have budgets swelled that much in the last few years?

I'm sure big blockbusters cost 20 million to make, such as Halo 3, Resident Evil 5, GTA 4 and Gran Turismo 5.  But with games like Dead Rising, Lost Planet or Call of Duty 4, I couldn't see them spending any more than 10 million on, even with marketing.