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Also Noname, games aren't in a vacuum. Nintendo has dozens of teams working on dozens of different projects at a time. Their goal is not to accept any project that could make them money but to spend their resources on what will make the most money. Odds are that none of those titles you mentioned are going to light up the sales chart. As such, if one development team had some available time and you know the following.

1. Average price of a game in Europe is $50 Euros, even with the recent recovery of the dollar, this is 40% higher than the cost of similiar game in the U.S.

2. The European region is most likely going to end this generation as the top sales/revenue earner in revenue.

Which region are you going to have them make the port to? Europe is going to win in a case of limited resources.