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Excusing? I pointed out the game wouldn't look as good, or have as many zombies, in the OP.

You brought those up as though I didn't mention those at all, and added a point that has no bearing on the gameplay or art direction. That is stretching.

And you're now assuming the difficulty without actually playing it. It could be easier, but you don't actually know it will be. That is stretching as well.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs