disolitude said:
The_vagabond7 said:
disolitude said: @ okeydokey & The_vagabond7
Ocarina, mario 64 etc definetly aren't technically visually stunning anymore...but they visuals dont harm the classic gamplay. I was looking forward to playing this on the VC as I never could before but the visuals make the later levels hard to play as you can't tell what you're shooting at. |
Sorry, Not once did I have that problem. All the enemies are clear and distinct. I never had a problem figuring out what was trying to kill me, and what wasn't.
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This is what the first levellooks like...and it only gets more action packed form here. My feeling was that the game goes for visual overload on a system that can't handle it. Maybe if you played it back then and the replayed it now this looks clear...
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? That's perfectly distinct and clear. Can you not tell which are the enemies and which are the flaming structures in that screen? And I never played it til the virtual console.