disolitude said:
I know where me arguing this will lead as I've argued it before...but I disagree. survival horror is not a gameplay mechanic but a sense of surviving with any means necessary. RE4 (and 5) most likely have you shooting till you have bullets and then running if you don't. Its a shooter... Survival horror should have you scared to open the door to the next room...In RE4, if you had that magnum handy, there wasn't anything you were scared off. RE4 and Gears of war have much more in common than RE1 and RE4. I've heard good things about silent hill 5 tho.
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Well that's an opinion...I'm pretty sure there are plenty of people who were on the edge of their seats while playing RE4. A survival horror game does not have to be slow and clunky...there can be a smooth shooting system and lots of bullets and it can still be survival horror...having more bullets and being faster doesn't disqualify it...


LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release. (hasn't been 3 months but it looks like I won :-p )







