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leo-j said:
How da F will killzone 2 not turn a profit since its the only exclusive fps other than resistance coming out next year.. the commercials will make it sell big.

 I think the overall statement is that it might have cost to much and the advertisment will just drive the cost up. I think I read somewhere that they were using 135 guys on that game alone. I don't know how long KZ2 has been in development but assuming 2 years and a avarage worker cost at 50k USD a year (which might be to much or to little) but that would give KZ2 a budget at somewhere around 15 million USD+ ad advertisment for roughly the same amount 15 millions USD. So a total of 30 millions (shouldn't be totaly wrong), well shouldn't be that hard to beat they need to sell a million WW as the resistance crowd hasn't got a single new fps since then it should be doing ok. Say 1 million WW * 50 USD (sony published and payed for?) = 50 millions USD.

The only problem I see is that I think 50k USD per year might be a little bit low. I make 45k USD a year and I am a newly graduated master of science in mechanical engineering. People with it-knowhow often earn a lot more than mechanical engineers, so they might cost a 10k more a month, but still KZ2 should be able to regain its buget. BUT it wont make tremendous amount of money.



 

 

Buy it and pray to the gods of Sigs: Naznatips!